Ffx and X2 Remaster Switch Review Dhgital Soy

Back in the mean solar day, Concluding Fantasy X continued the incredible track record Foursquare was having with PlayStation, post-obit a nasty fallout with Nintendo.

We could never have imagined the game (or its sequel) would ever come to a Ninty organization, simply Final Fantasy 10/X-2 Hard disk Remaster has been released on Switch and Microsoft'south Xbox One as well.

We're going to look at what makes both games true JRPG classics, and how this parcel holds up on the hybrid machine.

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Final Fantasy 10 review: Listen to my story

When Terminal Fantasy X first came out on PlayStation ii in 2001, it was praised for its graphics, from its stunning boxing animations to cinematic cutscenes. Those aspects may take dated over fourth dimension, but it's the smart changes to the gameplay and an excellent story that really make this a timeless entry in a honey serial.

Related: Ranking the main Final Fantasy games from worst to all-time

In FFX you lot play as a young man named Tidus, transported to some other time and identify called Spira. This is a world living in fear of a behemothic monster called Sin, and you accompany a new Summoner called Yuna on her Pilgrimage to gain the power to save the world, if merely for brief period. There'southward a lot more than going on, simply we wouldn't want to spoil it for newcomers.

While the character models might await low-poly and the animations stiff at times, FFX is yet a gorgeous-looking game, cheers to its vibrant art fashion based on Asian topography and architecture.

Vivid colours and outlandish outfits abound, while a mix of pre-rendered backgrounds and 3D environments with a static camera frame the globe beautifully. The soundtrack is one of the series' all-time (go with the 'original' option), while the franchise's beginning foray into voice acting is ever enjoyable, even when it'south enjoyably bad.

On a surface level, FFX appears to cut out the exploration inherent in most RPGs in favour of the linear 'long corridor' approach FFXIII was heavily criticised for. But information technology's all in service to the story and the world. Like the player, Tidus is a fish out of h2o, meaning you learn virtually the characters, lore and story as he does. Not only does it make you care about the world more, merely gives those emotional moments even more dial.

Unlike FFXIII'south locales, Spira isn't a pretty wallpaper, but a continued and dense world. Each area gives you lot something new and important on your main quest, and are all well worth revisiting later on when yous get the chance.

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The big modern RPGs may be all virtually fast-paced, existent-time boxing merely combat in FFX exchanges speed for strategy. A bar on the right of the screen tells yous whose plough is when, allowing you to plan ahead. Practise y'all bandage a spell to boost defense force, tag in a better equipped squad mate, or find a fashion to manipulate the turn order? It may seem slow to watch, but information technology's a lot of fun in the tougher fights.

Beyond that, and this is something frequently overlooked, is how well the mechanics all necktie together. RPGs oft give y'all superfluous skills like stealing or inflicting negative status effects that never work, just here they are really really useful.

Enemies have specific resistances and weaknesses, and good players will demand to use every squad member and ability, rather than the same thing over and over. Fifty-fifty enemy loot serves a purpose as you bolt them on to equipment for bonuses. Everything is efficient and nada is wasted, not even the summons. (Lesson learned, FFXII.)

FFX

Square Enix

Beyond fighting and exploring, FFX offers a range of minigames that are famous among gamers, for meliorate or worse. At that place's the sport/RPG/direction sim of Blitzball, the nerve-shredding lightning dodging, and racing on a directionally-challenged Chocobo. If you want to beat the game's wealth of superbosses, you'll demand to master these side activities. We told you nothing was wasted.

Overall, Final Fantasy X is our favourite game in the series, and one easy to recommend to newcomers. We could continue about the highly customisable Sphere Grid or how much we love Lulu, simply information technology's time to change into something a little more out there...

Final Fantasy X-two review: What can I do for yous?

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When you're washed saving the world in FFX, what do y'all do next? You become your girls together and continue a road trip, pinching treasure and putting on pop concerts while looking fabled the entire time. Final Fantasy X-2 is pure military camp, and we love it.

Ten-ii is derided by some as existence stupid, and there are plenty of terrible lines of dialogue and dumb moments throughout. But X-ii is actually very clever in portraying a changing world: people violently disagree over politics without knowing what they're fighting for, while a lot of the population become obsessed with escapism and rampant capitalism. The bubbly J-Pop soundtrack and parade of fashionable battle outfits experience bogus, and that's the betoken.

What's skillful about X-2's story and world-building is that how much of it y'all want to encounter is up to you lot. There are merely a handful of mandatory missions across the game's 5 chapters, but each of Spira's locations has an arc you can play as much or as footling of as you desire to. Each optional mission feels like an episode of an anime: short, sweet and advances the story just plenty. And there are and so many branching paths too, basically like a Telltale game circa 2003.

Related: Best Nintendo Switch games you tin can purchase correct now

While a lot of the visuals accept been recycled from FFX, combat is completely unlike. Battles are however menu-based, but much faster, with the strategy coming from transforming your girls in the middle of a fight.

Finding your trio of physical attackers are getting their butts kicked while not doing any damage? Ane Sailor Moon-homage later and you're running with a healer and a magic user.

The HD version of 10-2 makes things a lot more interesting with an expansive (if poorly explained) monster capturing and raising organisation that was previously exclusive to Japan. By taking part in tournaments and farming previously one-off items, yous tin can make your monsters far more powerful than Yuna and friends, which you'll need to do to take on some tough new foes.

It'southward something nosotros'd recommend for a second playthrough since it's well-nigh in-depth enough to be a whole new game.

YRP

Square Enix

On that note, this collection likewise comes with FFX-2: Last Mission, which is a whole new game. If y'all enjoy randomly-generated dungeon crawlers then go ahead, merely the new cutscenes aren't interesting enough to recommend to most.

Like its predecessor, X-2 also has a variety of mini-games to attempt and distract yous. Nearly are pretty half-broiled, especially the ones unlocked through the creature capture, merely Sphere Break is really a really fun maths-based time-waster that would brand a fun standalone app.

Final Fantasy X-2 has a LOT of good going for it, and it'southward a shame it has historically been written off for its drastic tonal change. Only if you tin handle its silly and OTT nature, you'll find information technology the perfect palate cleanser to FFX, and the cocky-importance of afterward entries also.

Verdict

With 2 fantastic games in one package, this latest re-release of Final Fantasy 10/X-2 HD Remaster is very easy to recommend, with a few caveats. On Switch in item, X-ii benefits from being suited to both long-play sessions on the TV and brusque bursts in handheld way. Visually it looks very similar to the PS4 version, which is by and large great news, but it's upsetting to come across the developers still haven't fixed character faces going from flat to high quality in cutscenes.

Flat derp face

Square Enix

Feature-wise, it's also identical to the PS4 release from 2015 (with a tiny affect-screen card brought over from the Vita port), which means that PC additions such as a speed boost, Japanese vox-over, auto-relieve and the power to skip cutscenes in FFX are absent here. The fact these oasis't come up to the console versions, specially something as simple equally a cutscene skip, is bluntly criminal and the merely affair holding this collection dorsum from a perfect score.

Oh, and that audio drama that's included? Just pretend information technology doesn't be.

Last Fantasy X/X-ii HD Remaster release date: sixteen April 2019 (Switch/Xbox One)

Available on: Switch, Xbox, PS4, Vita, PC

Developer: Square Enix (Remaster past Virtuos)

Publisher: Square Enix


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Source: https://www.digitalspy.com/tech/a27268680/final-fantasy-x-x2-review-nintendo-switch/

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